This is my completed 2D Platformer. Modifications include: 

New player sprite and animations (via Unity Asset Store, animations compiled by me)

New level music (created via Earsketch by me)

New enemy sprites and animations (via Unity Asset Store, animations compiled by me)

New grass rule tile (via Unity Asset Store, compiled by me)

New Main Menu overlay (pieces from Unity Asset Store)

New spike that deals damage to player (from Unity Asset Store, prefab created by me)

New damage script for spike (variant of Damage script)

Reskinned various game elements like keycards, goal, and health pickups (props from Unity Asset Store)

Game Menu cosmetic touchups 

Level redesigns (pieces from Unity Asset store, designs from various elements and tiles created by me)

New Level 4

New SFX (created by me via Earsketch)

Various UI tweaks to Main Menu for button pathing, credit text, and instruction text

Various GUI tweaks to ensure correct level pathing

Download

Download
MacBuild.app- sochayre.zip 41 MB
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WindowsBuild-sochayre.zip 32 MB

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